This was an ideal client: a self-funded and accomplished artist that wanted to show lifetimes of work (his, and others) in a pop-up art gallery in Los Angeles, down the street from LACMA. This was […]
Worked with a great group of 4 talented hackers over 3 months in our spare time to develop a really great little circuit that gets mounted in a snowboard. Overall point was to use natural motion […]
Google Glass development as part of a research project at UCLA Software prototypes included continuous photography, sensor broadcast, video publishing and realtime distributed teleprompter. some press here, and here. some small bits of the code, here… Tools: Java, […]
As an experiment in augmentation of live aerial performance, I wrote engine to process and filter realtime data from the VN-100 industrial gyroscope, as well as various motion graphics templates for an intensive one-week workshop on-site […]
I wrote the original controlling software for a responsive bus bench – a rare on-campus collaboration between architecture and engineering – it was designed by the UCLA Architecture department and facilitated by our UCLA REMAP […]
The sculpture, commissioned by Transmedia 2012, visualizes creative labor and its relationship to GDP across the world: it has five intertwined strands of fifty lighting elements, each of which represents a country. They are arranged by GDP per […]
Named Data Networking NDN is an NSF-funded research initiative that involves numerous institutions working together to build and test tomorrow’s Internet. At it’s core, NDN replaces the IP datagram, with two packets – Interest, and […]
Interactive bathroom mirrors w/ video effects and information graphic overlays. Made custom plugins to existing open source software. Also interactive bathroom foyer projection indicating occupancy, average wait times, as well as interactive artificial life for […]